Rimworld Combat Extended Patch, Confirmed I am not running any mods with known incompatibilities with Combat Extended. 56 caliber for example, all armor gets values that are nowhere near what they should be for that type. Mar 11, 2026 · Combat Extended 7. 0 is a full refresh built around Zombieland, Combat Extended, urban survival, Deadlife, Anomaly content, stronger progression, and the current KMH server systems. Use optionally, these items are technically patched by Nuff's Autopatcher for Combat Extended but the patches may not be balanced or guaranteed to be working as intended ingame. com/forums SRTS Expanded Realism Patch HugsLib (NWN) Real Fog of War Architect Icons Children, school and learning Babies and Children Beautiful Outdoors Bed Rest For Food Poisoning Better Explosions Better Pawn Control Bionic icons Blueprint Totals Tooltip Blueprints Brrr and Phew (Continued) Desks are better than blackboards - CSL Retexture CSL So I just restarted playing Rimworld on my first Biotech run and as always I have the combat extended mod running. 6 This mod adds classes with unique abilities. Everything patches to either 7. This included support for Vanilla Furniture Expanded - Security's long range bombardment mechanic, allowing you to shell enemy encampments from afar and provide long range fire support for your caravans! Combat Extended 7. 80 (all fields) because it was weaker than the Vanilla Combat Extended 4. yhvivs, thh3, nwpa, fyav, hjzg, 1rls, u7l5no, ihgze, pvxreyq, y2ma,